vector class

The C++ Standard Library vector class is a class template for sequence containers. A vector stores elements of a given type in a linear arrangement, and allows fast random access to any element. A vector is the preferred container for a sequence when random-access performance is at a premium.

Syntax

template <class Type, class Allocator = allocator<Type>>
class vector

Parameters

Type
The element data type to be stored in the vector

Allocator
The type that represents the stored allocator object that encapsulates details about the vector's allocation and deallocation of memory. This argument is optional and the default value is allocator<Type>.

Remarks

Vectors allow constant time insertions and deletions at the end of the sequence. Inserting or deleting elements in the middle of a vector requires linear time. The deque class container is faster at insertions and deletions at the beginning and end of a sequence. The list class container is faster at insertions and deletions at any location within a sequence.

Vector reallocation occurs when a member function must increase the sequence contained in the vector object beyond its current storage capacity. Other insertions and erasures may alter various storage addresses within the sequence. In all such cases, iterators or references that point at altered portions of the sequence become invalid. If no reallocation happens, only iterators and references before the insertion/deletion point remain valid.

The vector<bool> class is a full specialization of the class template vector for elements of type bool. It has an allocator for the underlying type used by the specialization.

The vector<bool> reference class is a nested class whose objects can provide references to elements (single bits) within a vector<bool> object.

Members

Constructors

Name Description
vector Constructs a vector of a specific size or with elements of a specific value or with a specific allocator or as a copy of some other vector.

Typedefs

Name Description
[allocator_type](#allocator_type) A type that represents the allocator class for the vector object.
const_iterator A type that provides a random-access iterator that can read a const element in a vector.
const_pointer A type that provides a pointer to a const element in a vector.
const_reference A type that provides a reference to a const element stored in a vector. It's used for reading and doing const operations.
const_reverse_iterator A type that provides a random-access iterator that can read any const element in the vector.
difference_type A type that provides the difference between the addresses of two elements in a vector.
iterator A type that provides a random-access iterator that can read or modify any element in a vector.
pointer A type that provides a pointer to an element in a vector.
reference A type that provides a reference to an element stored in a vector.
reverse_iterator A type that provides a random-access iterator that can read or modify any element in a reversed vector.
size_type A type that counts the number of elements in a vector.
value_type A type that represents the data type stored in a vector.

Functions

Name Description
assign Erases a vector and copies the specified elements to the empty vector.
at Returns a reference to the element at a specified location in the vector.
back Returns a reference to the last element of the vector.
begin Returns a random-access iterator to the first element in the vector.
capacity Returns the number of elements that the vector could contain without allocating more storage.
cbegin Returns a random-access const iterator to the first element in the vector.
cend Returns a random-access const iterator that points just beyond the end of the vector.
crbegin Returns a const iterator to the first element in a reversed vector.
crend Returns a const iterator to the end of a reversed vector.
clear Erases the elements of the vector.
data Returns a pointer to the first element in the vector.
emplace Inserts an element constructed in place into the vector at a specified position.
emplace_back Adds an element constructed in place to the end of the vector.
empty Tests if the vector container is empty.
end Returns a random-access iterator that points to the end of the vector.
erase Removes an element or a range of elements in a vector from specified positions.
front Returns a reference to the first element in a vector.
get_allocator Returns an object to the allocator class used by a vector.
insert Inserts an element or many elements into the vector at a specified position.
max_size Returns the maximum length of the vector.
pop_back Deletes the element at the end of the vector.
push_back Add an element to the end of the vector.
rbegin Returns an iterator to the first element in a reversed vector.
rend Returns an iterator to the end of a reversed vector.
reserve Reserves a minimum length of storage for a vector object.
resize Specifies a new size for a vector.
shrink_to_fit Discards excess capacity.
size Returns the number of elements in the vector.
swap Exchanges the elements of two vectors.

Operators

Name Description
operator[] Returns a reference to the vector element at a specified position.
operator= Replaces the elements of the vector with a copy of another vector.

allocator_type

A type that represents the allocator class for the vector object.

typedef Allocator allocator_type;

Remarks

allocator_type is a synonym for the template parameter Allocator.

Example

See the example for get_allocator for an example that uses allocator_type.

assign

Erases a vector and copies the specified elements to the empty vector.

void assign(size_type count, const Type& value);
void assign(initializer_list<Type> init_list);

template <class InputIterator>
void assign(InputIterator first, InputIterator last);

Parameters

first
Position of the first element in the range of elements to be copied.

last
Position of the first element beyond the range of elements to be copied.

count
The number of copies of an element being inserted into the vector.

value
The value of the element being inserted into the vector.

init_list
The initializer_list containing the elements to insert.

Remarks

First, assign erases any existing elements in a vector. Then, assign either inserts a specified range of elements from the original vector into a vector, or it inserts copies of a new specified value element into a vector.

Example

/ vector_assign.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main()
{
    using namespace std;
    vector<int> v1, v2, v3;

    v1.push_back(10);
    v1.push_back(20);
    v1.push_back(30);
    v1.push_back(40);
    v1.push_back(50);

    cout << "v1 = ";
    for (auto& v : v1){
        cout << v << " ";
    }
    cout << endl;

    v2.assign(v1.begin(), v1.end());
    cout << "v2 = ";
    for (auto& v : v2){
        cout << v << " ";
    }
    cout << endl;

    v3.assign(7, 4);
    cout << "v3 = ";
    for (auto& v : v3){
        cout << v << " ";
    }
    cout << endl;

    v3.assign({ 5, 6, 7 });
    for (auto& v : v3){
        cout << v << " ";
    }
    cout << endl;
}

at

Returns a reference to the element at a specified location in the vector.

reference at(size_type position);

const_reference at(size_type position) const;

Parameters

position
The subscript or position number of the element to reference in the vector.

Return value

A reference to the element subscripted in the argument. If position is greater than the size of the vector, at throws an exception.

Remarks

If the return value of at is assigned to a const_reference, the vector object can't be modified. If the return value of at is assigned to a reference, the vector object can be modified.

Example

// vector_at.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;

   v1.push_back( 10 );
   v1.push_back( 20 );

   const int &i = v1.at( 0 );
   int &j = v1.at( 1 );
   cout << "The first element is " << i << endl;
   cout << "The second element is " << j << endl;
}
The first element is 10
The second element is 20

back

Returns a reference to the last element of the vector.

reference back();

const_reference back() const;

Return value

The last element of the vector. If the vector is empty, the return value is undefined.

Remarks

If the return value of back is assigned to a const_reference, the vector object can't be modified. If the return value of back is assigned to a reference, the vector object can be modified.

When compiled by using _ITERATOR_DEBUG_LEVEL defined as 1 or 2, a runtime error occurs if you attempt to access an element in an empty vector. For more information, see Checked iterators.

Example

// vector_back.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main() {
   using namespace std;
   vector <int> v1;

   v1.push_back( 10 );
   v1.push_back( 11 );

   int& i = v1.back( );
   const int& ii = v1.front( );

   cout << "The last integer of v1 is " << i << endl;
   i--;
   cout << "The next-to-last integer of v1 is "<< ii << endl;
}

begin

Returns a random-access iterator to the first element in the vector.

const_iterator begin() const;

iterator begin();

Return value

A random-access iterator addressing the first element in the vector or to the location succeeding an empty vector. Always compare the value returned with vector::end to ensure it's valid.

Remarks

If the return value of begin is assigned to a vector::const_iterator, the vector object can't be modified. If the return value of begin is assigned to an vector::iterator, the vector object can be modified.

Example

// vector_begin.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main()
{
    using namespace std;
    vector<int> c1;
    vector<int>::iterator c1_Iter;
    vector<int>::const_iterator c1_cIter;

    c1.push_back(1);
    c1.push_back(2);

    cout << "The vector c1 contains elements:";
    c1_Iter = c1.begin();
    for (; c1_Iter != c1.end(); c1_Iter++)
    {
        cout << " " << *c1_Iter;
    }
    cout << endl;

    cout << "The vector c1 now contains elements:";
    c1_Iter = c1.begin();
    *c1_Iter = 20;
    for (; c1_Iter != c1.end(); c1_Iter++)
    {
        cout << " " << *c1_Iter;
    }
    cout << endl;

    // The following line would be an error because iterator is const
    // *c1_cIter = 200;
}
The vector c1 contains elements: 1 2
The vector c1 now contains elements: 20 2

capacity

Returns the number of elements that the vector could contain without allocating more storage.

size_type capacity() const;

Return value

The current length of storage allocated for the vector.

Remarks

The member function resize will be more efficient if sufficient memory is allocated to accommodate it. Use the member function reserve to specify the amount of memory allocated.

Example

// vector_capacity.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;

   v1.push_back( 1 );
   cout << "The length of storage allocated is "
        << v1.capacity( ) << "." << endl;

   v1.push_back( 2 );
   cout << "The length of storage allocated is now "
        << v1.capacity( ) << "." << endl;
}
The length of storage allocated is 1.
The length of storage allocated is now 2.

cbegin

Returns a const iterator that addresses the first element in the range.

const_iterator cbegin() const;

Return value

A const random-access iterator that points at the first element of the range, or the location just beyond the end of an empty range (for an empty range, cbegin() == cend()).

Remarks

With the return value of cbegin, the elements in the range can't be modified.

You can use this member function in place of the begin() member function to guarantee that the return value is const_iterator. Typically, it's used in with the auto type deduction keyword, as shown in the following example. In the example, consider Container to be a modifiable (non- const) container of any kind that supports begin() and cbegin().

auto i1 = Container.begin();
// i1 is Container<T>::iterator
auto i2 = Container.cbegin();

// i2 is Container<T>::const_iterator

cend

Returns a const past-the-end iterator that points to the element following the last element of the vector.

const_iterator cend() const;

Return value

A const past-the-end iterator for the vector. It points to the element following the last element of the vector. That element is a placeholder and shouldn't be dereferenced. Only use it for comparisons. If the vector is empty, then vector::cend() == vector::cbegin().

Remarks

cend is used to test whether an iterator has passed the end of its range.

You can use this member function in place of the end() member function to guarantee that the return value is const_iterator. Typically, it's used with the auto type deduction keyword, as shown in the following example. In the example, consider Container to be a modifiable (non- const) container of any kind that supports end() and cend().

auto i1 = Container.end();
// i1 is Container<T>::iterator
auto i2 = Container.cend();

// i2 is Container<T>::const_iterator

The value returned by cend shouldn't be dereferenced. Only use it for comparisons.

clear

Erases the elements of the vector.

void clear();

Example

// vector_clear.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;

   v1.push_back( 10 );
   v1.push_back( 20 );
   v1.push_back( 30 );

   cout << "The size of v1 is " << v1.size( ) << endl;
   v1.clear( );
   cout << "The size of v1 after clearing is " << v1.size( ) << endl;
}
The size of v1 is 3
The size of v1 after clearing is 0

const_iterator

A type that provides a random-access iterator that can read a const element in a vector.

typedef implementation-defined const_iterator;

Remarks

A type const_iterator can't be used to modify the value of an element.

Example

See the example for back for an example that uses const_iterator.

const_pointer

A type that provides a pointer to a const element in a vector.

typedef typename Allocator::const_pointer const_pointer;

Remarks

A type const_pointer can't be used to modify the value of an element.

An iterator is more commonly used to access a vector element.

const_reference

A type that provides a reference to a const element stored in a vector. It's used for reading and doing const operations.

typedef typename Allocator::const_reference const_reference;

Remarks

A type const_reference can't be used to modify the value of an element.

Example

// vector_const_ref.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;

   v1.push_back( 10 );
   v1.push_back( 20 );

   const vector <int> v2 = v1;
   const int &i = v2.front( );
   const int &j = v2.back( );
   cout << "The first element is " << i << endl;
   cout << "The second element is " << j << endl;

   // The following line would cause an error as v2 is const
   // v2.push_back( 30 );
}
The first element is 10
The second element is 20

const_reverse_iterator

A type that provides a random-access iterator that can read any const element in the vector.

typedef std::reverse_iterator<const_iterator> const_reverse_iterator;

Remarks

A type const_reverse_iterator can't modify the value of an element and is used to iterate through the vector in reverse.

Example

See rbegin for an example of how to declare and use an iterator.

crbegin

Returns a const iterator to the first element in a reversed vector.

const_reverse_iterator crbegin() const;

Return value

A const reverse random-access iterator addressing the first element in a reversed vector or addressing what had been the last element in the unreversed vector.

Remarks

With the return value of crbegin, the vector object can't be modified.

Example

// vector_crbegin.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::iterator v1_Iter;
   vector <int>::const_reverse_iterator v1_rIter;

   v1.push_back( 1 );
   v1.push_back( 2 );

   v1_Iter = v1.begin( );
   cout << "The first element of vector is "
        << *v1_Iter << "." << endl;

   v1_rIter = v1.crbegin( );
   cout << "The first element of the reversed vector is "
        << *v1_rIter << "." << endl;
}
The first element of vector is 1.
The first element of the reversed vector is 2.

crend

Returns a const past-the-end reverse iterator that points to the element following the last element of the reversed vector.

const_reverse_iterator crend() const;

Return value

A const reverse past-the-end iterator for the reversed vector. It points to the element following the last element of the reversed vector, which is the same as the element before the first element of the non-reversed vector. That element is a placeholder and shouldn't be dereferenced. Only use it for comparisons.

Remarks

crend is used with a reversed vector just as vector::cend is used with a vector.

With the return value of crend (suitably decremented), the vector object can't be modified.

crend can be used to test to whether a reverse iterator has reached the end of its vector.

The value returned by crend shouldn't be dereferenced. Only use it for comparisons.

Example

// vector_crend.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::const_reverse_iterator v1_rIter;

   v1.push_back( 1 );
   v1.push_back( 2 );

   for ( v1_rIter = v1.rbegin( ) ; v1_rIter != v1.rend( ) ; v1_rIter++ )
      cout << *v1_rIter << endl;
}
2
1

data

Returns a pointer to the first element in the vector.

const_pointer data() const;

pointer data();

Return value

A pointer to the first element in the vector or to the location succeeding an empty vector.

Example

// vector_data.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main()
{
    using namespace std;
    vector<int> c1;
    vector<int>::pointer c1_ptr;
    vector<int>::const_pointer c1_cPtr;

    c1.push_back(1);
    c1.push_back(2);

    cout << "The vector c1 contains elements:";
    c1_cPtr = c1.data();
    for (size_t n = c1.size(); 0 < n; --n, c1_cPtr++)
    {
        cout << " " << *c1_cPtr;
    }
    cout << endl;

    cout << "The vector c1 now contains elements:";
    c1_ptr = c1.data();
    *c1_ptr = 20;
    for (size_t n = c1.size(); 0 < n; --n, c1_ptr++)
    {
        cout << " " << *c1_ptr;
    }
    cout << endl;
}
The vector c1 contains elements: 1 2
The vector c1 now contains elements: 20 2

difference_type

A type that provides the difference between two iterators that refer to elements within the same vector.

typedef typename Allocator::difference_type difference_type;

Remarks

A difference_type can also be described as the number of elements between two pointers, because a pointer to an element contains its address.

An iterator is more commonly used to access a vector element.

Example

// vector_diff_type.cpp
// compile with: /EHsc
#include <iostream>
#include <vector>
#include <algorithm>

int main( )
{
   using namespace std;

   vector <int> c1;
   vector <int>::iterator c1_Iter, c2_Iter;

   c1.push_back( 30 );
   c1.push_back( 20 );
   c1.push_back( 30 );
   c1.push_back( 10 );
   c1.push_back( 30 );
   c1.push_back( 20 );

   c1_Iter = c1.begin( );
   c2_Iter = c1.end( );

   vector <int>::difference_type   df_typ1, df_typ2, df_typ3;

   df_typ1 = count( c1_Iter, c2_Iter, 10 );
   df_typ2 = count( c1_Iter, c2_Iter, 20 );
   df_typ3 = count( c1_Iter, c2_Iter, 30 );
   cout << "The number '10' is in c1 collection " << df_typ1 << " times.\n";
   cout << "The number '20' is in c1 collection " << df_typ2 << " times.\n";
   cout << "The number '30' is in c1 collection " << df_typ3 << " times.\n";
}
The number '10' is in c1 collection 1 times.
The number '20' is in c1 collection 2 times.
The number '30' is in c1 collection 3 times.

emplace

Inserts an element constructed in place into the vector at a specified position.

template <class... Types>
iterator emplace(
    const_iterator position,
    Types&&... args);

Parameters

position
The position in the vector where the first element is inserted.

args
Constructor arguments. The function infers which constructor overload to invoke based on the arguments provided.

Return value

The function returns an iterator that points to the position where the new element was inserted into the vector.

Remarks

Any insertion operation can be expensive, see vector class for a discussion of vector performance.

Example

// vector_emplace.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::iterator Iter;

   v1.push_back( 10 );
   v1.push_back( 20 );
   v1.push_back( 30 );

   cout << "v1 =" ;
   for ( Iter = v1.begin( ) ; Iter != v1.end( ) ; Iter++ )
      cout << " " << *Iter;
   cout << endl;

// initialize a vector of vectors by moving v1
   vector < vector <int> > vv1;

   vv1.emplace( vv1.begin(), move( v1 ) );
   if ( vv1.size( ) != 0 && vv1[0].size( ) != 0 )
      {
      cout << "vv1[0] =";
      for (Iter = vv1[0].begin( ); Iter != vv1[0].end( ); Iter++ )
         cout << " " << *Iter;
      cout << endl;
      }
}
v1 = 10 20 30
vv1[0] = 10 20 30

emplace_back

Adds an element constructed in place to the end of the vector.

template <class... Types>
void emplace_back(Types&&... args);

Parameters

args
Constructor arguments. The function infers which constructor overload to invoke based on the arguments provided.

Example

#include <vector>
struct obj
{
   obj(int, double) {}
};

int main()
{
   std::vector<obj> v;
   v.emplace_back(1, 3.14); // obj in created in place in the vector
}

empty

Tests if the vector is empty.

bool empty() const;

Return value

true if the vector is empty; false if the vector isn't empty.

Example

// vector_empty.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;

   v1.push_back( 10 );

   if ( v1.empty( ) )
      cout << "The vector is empty." << endl;
   else
      cout << "The vector is not empty." << endl;
}
The vector is not empty.

end

Returns a past-the-end iterator that points to the element following the last element of the vector.

iterator end();

const_iterator end() const;

Return value

A past-the-end iterator for the vector. It points to the element following the last element of the vector. That element is a placeholder and shouldn't be dereferenced. Only use it for comparisons. If the vector is empty, then vector::end() == vector::begin().

Remarks

If the return value of end is assigned to a variable of type const_iterator, the vector object can't be modified. If the return value of end is assigned to a variable of type iterator, the vector object can be modified.

Example

// vector_end.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>
int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::iterator v1_Iter;

   v1.push_back( 1 );
   v1.push_back( 2 );

   for ( v1_Iter = v1.begin( ) ; v1_Iter != v1.end( ) ; v1_Iter++ )
      cout << *v1_Iter << endl;
}
1
2

erase

Removes an element or a range of elements in a vector from specified positions.

iterator erase(
    const_iterator position);

iterator erase(
    const_iterator first,
    const_iterator last);

Parameters

position
Position of the element to be removed from the vector.

first
Position of the first element removed from the vector.

last
Position just beyond the last element removed from the vector.

Return value

An iterator that designates the first element remaining beyond any elements removed, or a pointer to the end of the vector if no such element exists.

Example

// vector_erase.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::iterator Iter;

   v1.push_back( 10 );
   v1.push_back( 20 );
   v1.push_back( 30 );
   v1.push_back( 40 );
   v1.push_back( 50 );

   cout << "v1 =" ;
   for ( Iter = v1.begin( ) ; Iter != v1.end( ) ; Iter++ )
      cout << " " << *Iter;
   cout << endl;

   v1.erase( v1.begin( ) );
   cout << "v1 =";
   for ( Iter = v1.begin( ) ; Iter != v1.end( ) ; Iter++ )
      cout << " " << *Iter;
   cout << endl;

   v1.erase( v1.begin( ) + 1, v1.begin( ) + 3 );
   cout << "v1 =";
   for ( Iter = v1.begin( ) ; Iter != v1.end( ) ; Iter++ )
      cout << " " << *Iter;
   cout << endl;
}
v1 = 10 20 30 40 50
v1 = 20 30 40 50
v1 = 20 50

front

Returns a reference to the first element in a vector.

reference front();

const_reference front() const;

Return value

A reference to the first element in the vector object. If the vector is empty, the return is undefined.

Remarks

If the return value of front is assigned to a const_reference, the vector object can't be modified. If the return value of front is assigned to a reference, the vector object can be modified.

When compiled by using _ITERATOR_DEBUG_LEVEL defined as 1 or 2, a runtime error occurs if you attempt to access an element in an empty vector. For more information, see Checked iterators.

Example

// vector_front.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;

   v1.push_back( 10 );
   v1.push_back( 11 );

   int& i = v1.front( );
   const int& ii = v1.front( );

   cout << "The first integer of v1 is "<< i << endl;
   // by incrementing i, we move the front reference to the second element
   i++;
   cout << "Now, the first integer of v1 is "<< i << endl;
}

get_allocator

Returns a copy of the allocator object used to construct the vector.

Allocator get_allocator() const;

Return value

The allocator used by the vector.

Remarks

Allocators for the vector class specify how the class manages storage. The default allocators supplied with C++ Standard Library container classes are sufficient for most programming needs. Writing and using your own allocator class is an advanced C++ feature.

Example

// vector_get_allocator.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   // The following lines declare objects that use the default allocator.
   vector<int> v1;
   vector<int, allocator<int> > v2 = vector<int, allocator<int> >(allocator<int>( )) ;

   // v3 will use the same allocator class as v1
   vector <int> v3( v1.get_allocator( ) );

   vector<int>::allocator_type xvec = v3.get_allocator( );
   // You can now call functions on the allocator class used by vec
}

insert

Inserts an element, or many elements, or a range of elements into the vector at a specified position.

iterator insert(
    const_iterator position,
    const Type& value);

iterator insert(
    const_iterator position,
    Type&& value);

void insert(
    const_iterator position,
    size_type count,
    const Type& value);

template <class InputIterator>
void insert(
    const_iterator position,
    InputIterator first,
    InputIterator last);

Parameters

position
The position in the vector where the first element is inserted.

value
The value of the element being inserted into the vector.

count
The number of elements being inserted into the vector.

first
The position of the first element in the range of elements to be copied.

last
The position of the first element beyond the range of elements to be copied.

Return value

The first two insert functions return an iterator that points to the position where the new element was inserted into the vector.

Remarks

As a precondition, first and last must not be iterators into the vector, or the behavior is undefined. Any insertion operation can be expensive, see vector class for a discussion of vector performance.

Example

// vector_insert.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::iterator Iter;

   v1.push_back( 10 );
   v1.push_back( 20 );
   v1.push_back( 30 );

   cout << "v1 =" ;
   for ( Iter = v1.begin( ) ; Iter != v1.end( ) ; Iter++ )
      cout << " " << *Iter;
   cout << endl;

   v1.insert( v1.begin( ) + 1, 40 );
   cout << "v1 =";
   for ( Iter = v1.begin( ) ; Iter != v1.end( ) ; Iter++ )
      cout << " " << *Iter;
   cout << endl;
   v1.insert( v1.begin( ) + 2, 4, 50 );

   cout << "v1 =";
   for ( Iter = v1.begin( ) ; Iter != v1.end( ) ; Iter++ )
      cout << " " << *Iter;
   cout << endl;

   const auto v2 = v1;
   v1.insert( v1.begin( )+1, v2.begin( )+2, v2.begin( )+4 );
   cout << "v1 =";
   for (Iter = v1.begin( ); Iter != v1.end( ); Iter++ )
      cout << " " << *Iter;
   cout << endl;

// initialize a vector of vectors by moving v1
   vector < vector <int> > vv1;

   vv1.insert( vv1.begin(), move( v1 ) );
   if ( vv1.size( ) != 0 && vv1[0].size( ) != 0 )
      {
      cout << "vv1[0] =";
      for (Iter = vv1[0].begin( ); Iter != vv1[0].end( ); Iter++ )
         cout << " " << *Iter;
      cout << endl;
      }
}
v1 = 10 20 30
v1 = 10 40 20 30
v1 = 10 40 50 50 50 50 20 30
v1 = 10 50 50 40 50 50 50 50 20 30
vv1[0] = 10 50 50 40 50 50 50 50 20 30

iterator

A type that provides a random-access iterator that can read or modify any element in a vector.

typedef implementation-defined iterator;

Remarks

A type iterator can be used to modify the value of an element.

Example

See the example for begin.

max_size

Returns the maximum length of the vector.

size_type max_size() const;

Return value

The maximum possible length of the vector.

Example

// vector_max_size.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::size_type i;

   i = v1.max_size( );
   cout << "The maximum possible length of the vector is " << i << "." << endl;
}

operator[]

Returns a reference to the vector element at a specified position.

reference operator[](size_type position);

const_reference operator[](size_type position) const;

Parameters

position
The position of the vector element.

Return value

If the position specified is greater than or equal to the size of the container, the result is undefined.

Remarks

If the return value of operator[] is assigned to a const_reference, the vector object can't be modified. If the return value of operator[] is assigned to a reference, the vector object can be modified.

When compiled by using _ITERATOR_DEBUG_LEVEL defined as 1 or 2, a runtime error occurs if you attempt to access an element outside the bounds of the vector. For more information, see Checked iterators.

Example

// vector_op_ref.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;

   v1.push_back( 10 );
   v1.push_back( 20 );

   int& i = v1[1];
   cout << "The second integer of v1 is " << i << endl;
}

operator=

Replaces the elements of the vector with a copy of another vector.

vector& operator=(const vector& right);

vector& operator=(vector&& right);

Parameters

right
The vector being copied into the vector.

Remarks

After erasing any existing elements in a vector, operator= either copies or moves the contents of right into the vector.

Example

// vector_operator_as.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector<int> v1, v2, v3;
   vector<int>::iterator iter;

   v1.push_back(10);
   v1.push_back(20);
   v1.push_back(30);
   v1.push_back(40);
   v1.push_back(50);

   cout << "v1 = " ;
   for (iter = v1.begin(); iter != v1.end(); iter++)
      cout << *iter << " ";
   cout << endl;

   v2 = v1;
   cout << "v2 = ";
   for (iter = v2.begin(); iter != v2.end(); iter++)
      cout << *iter << " ";
   cout << endl;

// move v1 into v2
   v2.clear();
   v2 = move(v1);
   cout << "v2 = ";
   for (iter = v2.begin(); iter != v2.end(); iter++)
      cout << *iter << " ";
   cout << endl;
}

pointer

A type that provides a pointer to an element in a vector.

typedef typename Allocator::pointer pointer;

Remarks

A type pointer can be used to modify the value of an element.

Example

// vector_pointer.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
    using namespace std;
    vector<int> v;
    v.push_back( 11 );
    v.push_back( 22 );

    vector<int>::pointer ptr = &v[0];
    cout << *ptr << endl;
    ptr++;
    cout << *ptr << endl;
    *ptr = 44;
    cout << *ptr << endl;
}
11
22
44

pop_back

Deletes the element at the end of the vector.

void pop_back();

Remarks

For a code example, see vector::push_back().

push_back

Adds an element to the end of the vector.

void push_back(const T& value);

void push_back(T&& value);

Parameters

value
The value to assign to the element added to the end of the vector.

Example

// compile with: /EHsc /W4
#include <vector>
#include <iostream>

using namespace std;

template <typename T> void print_elem(const T& t) {
    cout << "(" << t << ") ";
}

template <typename T> void print_collection(const T& t) {
    cout << "  " << t.size() << " elements: ";

    for (const auto& p : t) {
        print_elem(p);
    }
    cout << endl;
}

int main()
{
    vector<int> v;
    for (int i = 0; i < 10; ++i) {
        v.push_back(10 + i);
    }

    cout << "vector data: " << endl;
    print_collection(v);

    // pop_back() until it's empty, printing the last element as we go
    while (v.begin() != v.end()) {
        cout << "v.back(): "; print_elem(v.back()); cout << endl;
        v.pop_back();
    }
}

rbegin

Returns an iterator to the first element in a reversed vector.

reverse_iterator rbegin();
const_reverse_iterator rbegin() const;

Return value

A reverse random-access iterator addressing the first element in a reversed vector or addressing what had been the last element in the unreversed vector.

Remarks

If the return value of rbegin is assigned to a const_reverse_iterator, the vector object can't be modified. If the return value of rbegin is assigned to a reverse_iterator, the vector object can be modified.

Example

// vector_rbegin.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::iterator v1_Iter;
   vector <int>::reverse_iterator v1_rIter;

   v1.push_back( 1 );
   v1.push_back( 2 );

   v1_Iter = v1.begin( );
   cout << "The first element of vector is "
        << *v1_Iter << "." << endl;

   v1_rIter = v1.rbegin( );
   cout << "The first element of the reversed vector is "
        << *v1_rIter << "." << endl;
}
The first element of vector is 1.
The first element of the reversed vector is 2.

reference

A type that provides a reference to an element stored in a vector.

typedef typename Allocator::reference reference;

Example

See at for an example of how to use reference in the vector class.

rend

Returns a past-the-end reverse iterator that points to the element following the last element of the reversed vector.

const_reverse_iterator rend() const;
reverse_iterator rend();

Return value

A reverse past-the-end iterator for the reversed vector. It points to the element following the last element of the reversed vector, which is the same as the element before the first element of the non-reversed vector. That element is a placeholder and shouldn't be dereferenced. Only use it for comparisons.

Remarks

rend is used with a reversed vector just as end is used with a vector.

If the return value of rend is assigned to a const_reverse_iterator, then the vector object can't be modified. If the return value of rend is assigned to a reverse_iterator, then the vector object can be modified.

rend can be used to test to whether a reverse iterator has reached the end of its vector.

The value returned by rend shouldn't be dereferenced. Only use it for comparisons.

Example

// vector_rend.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::reverse_iterator v1_rIter;

   v1.push_back( 1 );
   v1.push_back( 2 );

   for ( v1_rIter = v1.rbegin( ) ; v1_rIter != v1.rend( ) ; v1_rIter++ )
      cout << *v1_rIter << endl;
}
2
1

reserve

Reserves a minimum length of storage for a vector object, allocating space if necessary.

void reserve(size_type count);

Parameters

count
The minimum length of storage to be allocated for the vector.

Example

// vector_reserve.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   //vector <int>::iterator Iter;

   v1.push_back( 1 );
   cout << "Current capacity of v1 = "
      << v1.capacity( ) << endl;
   v1.reserve( 20 );
   cout << "Current capacity of v1 = "
      << v1.capacity( ) << endl;
}
Current capacity of v1 = 1
Current capacity of v1 = 20

resize

Specifies a new size for a vector.

void resize(size_type new_size);
void resize(size_type new_size, Type value);

Parameters

new_size
The new size of the vector.

value
The initialization value of new elements added to the vector if the new size is larger that the original size. If the value is omitted, the new objects use their default constructor.

Remarks

If the container's size is less than the requested size, new_size, resize adds elements to the vector until it reaches the requested size. When the container's size is larger than the requested size, resize deletes the elements closest to the end of the container until it reaches the size new_size. No action is taken if the present size of the container is the same as the requested size.

size reflects the current size of the vector.

Example

// vectorsizing.cpp
// compile with: /EHsc /W4
// Illustrates vector::reserve, vector::max_size,
// vector::resize, vector::resize, and vector::capacity.
//
// Functions:
//
//    vector::max_size - Returns maximum number of elements vector could
//                       hold.
//
//    vector::capacity - Returns number of elements for which memory has
//                       been allocated.
//
//    vector::size - Returns number of elements in the vector.
//
//    vector::resize - Reallocates memory for vector, preserves its
//                     contents if new size is larger than existing size.
//
//    vector::reserve - Allocates elements for vector to ensure a minimum
//                      size, preserving its contents if the new size is
//                      larger than existing size.
//
//    vector::push_back - Appends (inserts) an element to the end of a
//                        vector, allocating memory for it if necessary.
//
//////////////////////////////////////////////////////////////////////

// The debugger cannot handle symbols more than 255 characters long.
// The C++ Standard Library often creates symbols longer than that.
// The warning can be disabled:
//#pragma warning(disable:4786)

#include <iostream>
#include <vector>
#include <string>

using namespace std;

template <typename C> void print(const string& s, const C& c) {
    cout << s;

    for (const auto& e : c) {
        cout << e << " ";
    }
    cout << endl;
}

void printvstats(const vector<int>& v) {
    cout << "   the vector's size is: " << v.size() << endl;
    cout << "   the vector's capacity is: " << v.capacity() << endl;
    cout << "   the vector's maximum size is: " << v.max_size() << endl;
}

int main()
{
    // declare a vector that begins with 0 elements.
    vector<int> v;

    // Show statistics about vector.
    cout << endl << "After declaring an empty vector:" << endl;
    printvstats(v);
    print("   the vector's contents: ", v);

    // Add one element to the end of the vector.
    v.push_back(-1);
    cout << endl << "After adding an element:" << endl;
    printvstats(v);
    print("   the vector's contents: ", v);

    for (int i = 1; i < 10; ++i) {
        v.push_back(i);
    }
    cout << endl << "After adding 10 elements:" << endl;
    printvstats(v);
    print("   the vector's contents: ", v);

    v.resize(6);
    cout << endl << "After resizing to 6 elements without an initialization value:" << endl;
    printvstats(v);
    print("   the vector's contents: ", v);

    v.resize(9, 999);
    cout << endl << "After resizing to 9 elements with an initialization value of 999:" << endl;
    printvstats(v);
    print("   the vector's contents: ", v);

    v.resize(12);
    cout << endl << "After resizing to 12 elements without an initialization value:" << endl;
    printvstats(v);
    print("   the vector's contents: ", v);

    // Ensure there's room for at least 1000 elements.
    v.reserve(1000);
    cout << endl << "After vector::reserve(1000):" << endl;
    printvstats(v);

    // Ensure there's room for at least 2000 elements.
    v.resize(2000);
    cout << endl << "After vector::resize(2000):" << endl;
    printvstats(v);
}

reverse_iterator

A type that provides a random-access iterator that can read or modify any element in a reversed vector.

typedef std::reverse_iterator<iterator> reverse_iterator;

Remarks

A type reverse_iterator is used to iterate through the vector in reverse.

Example

See the example for rbegin.

shrink_to_fit

Discards excess capacity.

void shrink_to_fit();

Example

// vector_shrink_to_fit.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   //vector <int>::iterator Iter;

   v1.push_back( 1 );
   cout << "Current capacity of v1 = "
      << v1.capacity( ) << endl;
   v1.reserve( 20 );
   cout << "Current capacity of v1 = "
      << v1.capacity( ) << endl;
   v1.shrink_to_fit();
   cout << "Current capacity of v1 = "
      << v1.capacity( ) << endl;
}
Current capacity of v1 = 1
Current capacity of v1 = 20
Current capacity of v1 = 1

size

Returns the number of elements in the vector.

size_type size() const;

Return value

The current length of the vector.

Example

// vector_size.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1;
   vector <int>::size_type i;

   v1.push_back( 1 );
   i = v1.size( );
   cout << "Vector length is " << i << "." << endl;

   v1.push_back( 2 );
   i = v1.size( );
   cout << "Vector length is now " << i << "." << endl;
}
Vector length is 1.
Vector length is now 2.

size_type

A type that counts the number of elements in a vector.

typedef typename Allocator::size_type size_type;

Example

See the example for capacity.

swap

Exchanges the elements of two vectors.

void swap(
    vector<Type, Allocator>& right);

friend void swap(
    vector<Type, Allocator>& left,
    vector<Type, Allocator>& right);

Parameters

right
A vector providing the elements to be swapped. Or, a vector whose elements are to be exchanged with the elements in the vector left.

left
A vector whose elements are to be exchanged with the elements in the vector right.

Example

// vector_swap.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector <int> v1, v2;

   v1.push_back( 1 );
   v1.push_back( 2 );
   v1.push_back( 3 );

   v2.push_back( 10 );
   v2.push_back( 20 );

   cout << "The number of elements in v1 = " << v1.size( ) << endl;
   cout << "The number of elements in v2 = " << v2.size( ) << endl;
   cout << endl;

   v1.swap( v2 );

   cout << "The number of elements in v1 = " << v1.size( ) << endl;
   cout << "The number of elements in v2 = " << v2.size( ) << endl;
}
The number of elements in v1 = 3
The number of elements in v2 = 2

The number of elements in v1 = 2
The number of elements in v2 = 3

value_type

A type that represents the data type stored in a vector.

typedef typename Allocator::value_type value_type;

Remarks

value_type is a synonym for the template parameter Type.

Example

// vector_value_type.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main( )
{
   using namespace std;
   vector<int>::value_type AnInt;
   AnInt = 44;
   cout << AnInt << endl;
}
44

vector

Constructs a vector. Overloads construct a vector of a specific size, or with elements of a specific value. Or, as a copy of all or part of some other vector. Some overloads also allow you to specify the allocator to use.

vector();
explicit vector(const Allocator& allocator);
explicit vector(size_type count);
vector(size_type count, const Type& value);
vector(size_type count, const Type& value, const Allocator& allocator);

vector(const vector& source);
vector(vector&& source);
vector(initializer_list<Type> init_list, const Allocator& allocator);

template <class InputIterator>
vector(InputIterator first, InputIterator last);
template <class InputIterator>
vector(InputIterator first, InputIterator last, const Allocator& allocator);

Parameters

allocator
The allocator class to use with this object. get_allocator returns the allocator class for the object.

count
The number of elements in the constructed vector.

value
The value of the elements in the constructed vector.

source
The vector of which the constructed vector is to be a copy.

first
Position of the first element in the range of elements to be copied.

last
Position of the first element beyond the range of elements to be copied.

init_list
The initializer_list containing the elements to copy.

Remarks

All constructors store an allocator object (allocator) and initialize the vector.

The first two constructors specify an empty initial vector. The second constructor explicitly specifies the allocator type (allocator) to use.

The third constructor specifies a repetition of a specified number (count) of elements of the default value for class Type.

The fourth and fifth constructors specify a repetition of (count) elements of value value.

The sixth constructor specifies a copy of the vector source.

The seventh constructor moves the vector source.

The eighth constructor uses an initializer_list to specify the elements.

The ninth and tenth constructors copy the range [first, last) of a vector.

Example

// vector_ctor.cpp
// compile with: /EHsc
#include <vector>
#include <iostream>

int main()
{
    using namespace std;
    vector <int>::iterator v1_Iter, v2_Iter, v3_Iter, v4_Iter, v5_Iter, v6_Iter;

    // Create an empty vector v0
    vector <int> v0;

    // Create a vector v1 with 3 elements of default value 0
    vector <int> v1(3);

    // Create a vector v2 with 5 elements of value 2
    vector <int> v2(5, 2);

    // Create a vector v3 with 3 elements of value 1 and with the allocator
    // of vector v2
    vector <int> v3(3, 1, v2.get_allocator());

    // Create a copy, vector v4, of vector v2
    vector <int> v4(v2);

    // Create a new temporary vector for demonstrating copying ranges
    vector <int> v5(5);
    for (auto i : v5) {
        v5[i] = i;
    }

    // Create a vector v6 by copying the range v5[ first,  last)
    vector <int> v6(v5.begin() + 1, v5.begin() + 3);

    cout << "v1 =";
    for (auto& v : v1){
        cout << " " << v;
    }
    cout << endl;

    cout << "v2 =";
    for (auto& v : v2){
        cout << " " << v;
    }
    cout << endl;

    cout << "v3 =";
    for (auto& v : v3){
        cout << " " << v;
    }
    cout << endl;
    cout << "v4 =";
    for (auto& v : v4){
        cout << " " << v;
    }
    cout << endl;

    cout << "v5 =";
    for (auto& v : v5){
        cout << " " << v;
    }
    cout << endl;

    cout << "v6 =";
    for (auto& v : v6){
        cout << " " << v;
    }
    cout << endl;

    // Move vector v2 to vector v7
    vector <int> v7(move(v2));
    vector <int>::iterator v7_Iter;

    cout << "v7 =";
    for (auto& v : v7){
        cout << " " << v;
    }
    cout << endl;

    cout << "v8 =";
    vector<int> v8{ { 1, 2, 3, 4 } };
    for (auto& v : v8){
        cout << " " << v ;
    }
    cout << endl;
}
v1 = 0 0 0
v2 = 2 2 2 2 2
v3 = 1 1 1
v4 = 2 2 2 2 2
v5 = 0 0 0 0 0
v6 = 0 0
v7 = 2 2 2 2 2
v8 = 1 2 3 4

See also

Thread Safety in the C++ Standard Library
C++ Standard Library Reference