bindable

Indicates that the property supports data binding.

Syntax

[bindable]

Remarks

The bindable C++ attribute has the same functionality as the bindable MIDL attribute. You can use it on properties defined with the propget, propput, or propputref attributes, or you can manually define a bindable method.

The following MFC samples show the use of bindable:

Example

The following code shows how you can use bindable on a property:

// cpp_attr_ref_bindable.cpp
// compile with: /LD
#include <windows.h>
[
   uuid("479B29E3-9A2C-11D0-B696-00A0C903487A"), dispinterface, helpstring("property demo Interface")
]
__interface IPropDemo : IDispatch {

   [propget, id(1), bindable, displaybind, defaultbind, requestedit] HRESULT P1([out, retval] long *nSize);
   [propput, id(1), bindable, displaybind, defaultbind, requestedit] HRESULT P1([in] long nSize);
   [id(3), bindable, propget] HRESULT Object([out, retval] IDispatch **ppObj);
   [id(3), bindable, propputref] HRESULT Object([in] IDispatch* pObj);
   [id(-552), helpstring("method AboutBox")] HRESULT AboutBox();
};

[ module(name="PropDemoLib", uuid="479B29E2-9A2C-11D0-B696-00A0C903487A", version="1.0", helpstring="property demo") ];

Requirements

Attribute Context

Applies to Interface method
Repeatable No
Required attributes None
Invalid attributes None

For more information about the attribute contexts, see Attribute Contexts.

See also

IDL Attributes
Method Attributes
defaultbind
displaybind
immediatebind
requestedit