Working with Resource Files
This section applies to Windows desktop applications written in C++. For information about resources in Universal Windows Platform apps written in C++, see Defining App Resources.
For information on adding resources to C++/CLI projects, please see Resources in Desktop Apps in the .NET Framework Developer's Guide.
Resources can be composed of a wide range of elements, including interface elements that provide information to the user (for example a bitmap, icon, or cursor); custom resources that contain data an application needs; version resources that are used by setup APIs; and menu and dialog box resources.
You can add new resources to your project and modify those resources using the appropriate resource editor. Most Visual C++ wizards will automatically generate an .rc file for your project.
For information on adding resources to managed projects, please see Resources in Desktop Apps in the .NET Framework Developer's Guide. For information on manually adding resource files to managed projects, accessing resources, displaying static resources, and assigning resource strings to properties, see Creating Resource Files for Desktop Apps. For information on globalization and localization of resources in managed apps, see Globalizing and Localizing .NET Framework Applications.
In This Section
Describes resource files and how they are used in Windows desktop applications. Also provides links to topics that describe how to use resource files.
Symbols: Resource Identifiers
Describes symbols and provides information on using the Resource Symbols dialog box to manage symbols in your projects.
Describes the resource editors provided in Visual Studio, the types of resources you can modify with each editor, and provides links to detailed information on using each editor.
Provides links into the Visual C++ documentation.
Talk to Us
Provides links to information on using the documentation set, contacting product support, and employing accessibility features.