GL.Oes GL.Oes Class

Definition

public static class GL.Oes
type GL.Oes = class
Inheritance
GL.OesGL.Oes

Methods

BindFramebuffer(All, Int32) BindFramebuffer(All, Int32)
BindFramebuffer(All, UInt32) BindFramebuffer(All, UInt32)
BindRenderbuffer(All, Int32) BindRenderbuffer(All, Int32)
BindRenderbuffer(All, UInt32) BindRenderbuffer(All, UInt32)
BindVertexArray(Int32) BindVertexArray(Int32)
BindVertexArray(UInt32) BindVertexArray(UInt32)
BlendEquation(All) BlendEquation(All)
BlendEquationSeparate(All, All) BlendEquationSeparate(All, All)
BlendFuncSeparate(All, All, All, All) BlendFuncSeparate(All, All, All, All)
CheckFramebufferStatus(All) CheckFramebufferStatus(All)
CurrentPaletteMatrix(Int32) CurrentPaletteMatrix(Int32)
CurrentPaletteMatrix(UInt32) CurrentPaletteMatrix(UInt32)
DeleteFramebuffers(Int32, UInt32[]) DeleteFramebuffers(Int32, UInt32[])
DeleteFramebuffers(Int32, UInt32*) DeleteFramebuffers(Int32, UInt32*)
DeleteFramebuffers(Int32, UInt32) DeleteFramebuffers(Int32, UInt32)
DeleteFramebuffers(Int32, Int32*) DeleteFramebuffers(Int32, Int32*)
DeleteFramebuffers(Int32, Int32) DeleteFramebuffers(Int32, Int32)
DeleteFramebuffers(Int32, Int32[]) DeleteFramebuffers(Int32, Int32[])
DeleteRenderbuffers(Int32, Int32) DeleteRenderbuffers(Int32, Int32)
DeleteRenderbuffers(Int32, Int32*) DeleteRenderbuffers(Int32, Int32*)
DeleteRenderbuffers(Int32, Int32[]) DeleteRenderbuffers(Int32, Int32[])
DeleteRenderbuffers(Int32, UInt32) DeleteRenderbuffers(Int32, UInt32)
DeleteRenderbuffers(Int32, UInt32*) DeleteRenderbuffers(Int32, UInt32*)
DeleteRenderbuffers(Int32, UInt32[]) DeleteRenderbuffers(Int32, UInt32[])
DeleteVertexArrays(Int32, UInt32*) DeleteVertexArrays(Int32, UInt32*)
DeleteVertexArrays(Int32, UInt32[]) DeleteVertexArrays(Int32, UInt32[])
DeleteVertexArrays(Int32, UInt32) DeleteVertexArrays(Int32, UInt32)
DeleteVertexArrays(Int32, Int32[]) DeleteVertexArrays(Int32, Int32[])
DeleteVertexArrays(Int32, Int32*) DeleteVertexArrays(Int32, Int32*)
DeleteVertexArrays(Int32, Int32) DeleteVertexArrays(Int32, Int32)
DrawTex(Single, Single, Single, Single, Single) DrawTex(Single, Single, Single, Single, Single)
DrawTex(Int16, Int16, Int16, Int16, Int16) DrawTex(Int16, Int16, Int16, Int16, Int16)
DrawTex(Single[]) DrawTex(Single[])
DrawTex(Single*) DrawTex(Single*)
DrawTex(Single) DrawTex(Single)
DrawTex(Int32, Int32, Int32, Int32, Int32) DrawTex(Int32, Int32, Int32, Int32, Int32)
DrawTex(Int32*) DrawTex(Int32*)
DrawTex(Int32) DrawTex(Int32)
DrawTex(Int16[]) DrawTex(Int16[])
DrawTex(Int16*) DrawTex(Int16*)
DrawTex(Int16) DrawTex(Int16)
DrawTex(Int32[]) DrawTex(Int32[])
DrawTexx(Int32, Int32, Int32, Int32, Int32) DrawTexx(Int32, Int32, Int32, Int32, Int32)
DrawTexx(Int32[]) DrawTexx(Int32[])
DrawTexx(Int32) DrawTexx(Int32)
DrawTexx(Int32*) DrawTexx(Int32*)
FramebufferRenderbuffer(All, All, All, Int32) FramebufferRenderbuffer(All, All, All, Int32)
FramebufferRenderbuffer(All, All, All, UInt32) FramebufferRenderbuffer(All, All, All, UInt32)
FramebufferTexture2D(All, All, All, Int32, Int32) FramebufferTexture2D(All, All, All, Int32, Int32)
FramebufferTexture2D(All, All, All, UInt32, Int32) FramebufferTexture2D(All, All, All, UInt32, Int32)
GenerateMipmap(All) GenerateMipmap(All)
GenFramebuffers(Int32, UInt32*) GenFramebuffers(Int32, UInt32*)
GenFramebuffers(Int32, UInt32[]) GenFramebuffers(Int32, UInt32[])
GenFramebuffers(Int32, UInt32) GenFramebuffers(Int32, UInt32)
GenFramebuffers(Int32, Int32*) GenFramebuffers(Int32, Int32*)
GenFramebuffers(Int32, Int32[]) GenFramebuffers(Int32, Int32[])
GenFramebuffers(Int32, Int32) GenFramebuffers(Int32, Int32)
GenRenderbuffers(Int32, Int32) GenRenderbuffers(Int32, Int32)
GenRenderbuffers(Int32, Int32*) GenRenderbuffers(Int32, Int32*)
GenRenderbuffers(Int32, Int32[]) GenRenderbuffers(Int32, Int32[])
GenRenderbuffers(Int32, UInt32) GenRenderbuffers(Int32, UInt32)
GenRenderbuffers(Int32, UInt32*) GenRenderbuffers(Int32, UInt32*)
GenRenderbuffers(Int32, UInt32[]) GenRenderbuffers(Int32, UInt32[])
GenVertexArrays(Int32, UInt32[]) GenVertexArrays(Int32, UInt32[])
GenVertexArrays(Int32, UInt32*) GenVertexArrays(Int32, UInt32*)
GenVertexArrays(Int32, UInt32) GenVertexArrays(Int32, UInt32)
GenVertexArrays(Int32, Int32*) GenVertexArrays(Int32, Int32*)
GenVertexArrays(Int32, Int32) GenVertexArrays(Int32, Int32)
GenVertexArrays(Int32, Int32[]) GenVertexArrays(Int32, Int32[])
GetBufferPointer(All, All, IntPtr) GetBufferPointer(All, All, IntPtr)
GetBufferPointer<T2>(All, All, T2) GetBufferPointer<T2>(All, All, T2)
GetBufferPointer<T2>(All, All, T2[,,]) GetBufferPointer<T2>(All, All, T2[,,])
GetBufferPointer<T2>(All, All, T2[,]) GetBufferPointer<T2>(All, All, T2[,])
GetBufferPointer<T2>(All, All, T2[]) GetBufferPointer<T2>(All, All, T2[])
GetFramebufferAttachmentParameter(All, All, All, Int32[]) GetFramebufferAttachmentParameter(All, All, All, Int32[])
GetFramebufferAttachmentParameter(All, All, All, Int32) GetFramebufferAttachmentParameter(All, All, All, Int32)
GetFramebufferAttachmentParameter(All, All, All, Int32*) GetFramebufferAttachmentParameter(All, All, All, Int32*)
GetRenderbufferParameter(All, All, Int32[]) GetRenderbufferParameter(All, All, Int32[])
GetRenderbufferParameter(All, All, Int32*) GetRenderbufferParameter(All, All, Int32*)
GetRenderbufferParameter(All, All, Int32) GetRenderbufferParameter(All, All, Int32)
IsFramebuffer(Int32) IsFramebuffer(Int32)
IsFramebuffer(UInt32) IsFramebuffer(UInt32)
IsRenderbuffer(Int32) IsRenderbuffer(Int32)
IsRenderbuffer(UInt32) IsRenderbuffer(UInt32)
IsVertexArray(Int32) IsVertexArray(Int32)
IsVertexArray(UInt32) IsVertexArray(UInt32)
LoadPaletteFromModelViewMatrix() LoadPaletteFromModelViewMatrix()
MapBuffer(All, All) MapBuffer(All, All)
MatrixIndexPointer(Int32, All, Int32, IntPtr) MatrixIndexPointer(Int32, All, Int32, IntPtr)
MatrixIndexPointer<T3>(Int32, All, Int32, T3[]) MatrixIndexPointer<T3>(Int32, All, Int32, T3[])
MatrixIndexPointer<T3>(Int32, All, Int32, T3[,]) MatrixIndexPointer<T3>(Int32, All, Int32, T3[,])
MatrixIndexPointer<T3>(Int32, All, Int32, T3[,,]) MatrixIndexPointer<T3>(Int32, All, Int32, T3[,,])
MatrixIndexPointer<T3>(Int32, All, Int32, T3) MatrixIndexPointer<T3>(Int32, All, Int32, T3)
PointSizePointer(All, Int32, IntPtr) PointSizePointer(All, Int32, IntPtr)
PointSizePointer<T2>(All, Int32, T2) PointSizePointer<T2>(All, Int32, T2)
PointSizePointer<T2>(All, Int32, T2[,,]) PointSizePointer<T2>(All, Int32, T2[,,])
PointSizePointer<T2>(All, Int32, T2[,]) PointSizePointer<T2>(All, Int32, T2[,])
PointSizePointer<T2>(All, Int32, T2[]) PointSizePointer<T2>(All, Int32, T2[])
RenderbufferStorage(All, All, Int32, Int32) RenderbufferStorage(All, All, Int32, Int32)
UnmapBuffer(All) UnmapBuffer(All)
WeightPointer(Int32, All, Int32, IntPtr) WeightPointer(Int32, All, Int32, IntPtr)
WeightPointer<T3>(Int32, All, Int32, T3[,,]) WeightPointer<T3>(Int32, All, Int32, T3[,,])
WeightPointer<T3>(Int32, All, Int32, T3[,]) WeightPointer<T3>(Int32, All, Int32, T3[,])
WeightPointer<T3>(Int32, All, Int32, T3) WeightPointer<T3>(Int32, All, Int32, T3)
WeightPointer<T3>(Int32, All, Int32, T3[]) WeightPointer<T3>(Int32, All, Int32, T3[])

Applies to