# OpenTK Namespace

OpenGL and OpenTK bindings for iOS.

## Classes

AutoGeneratedAttribute |
Indicates that this function is generated automatically by a tool. |

BindingsBase | |

BlittableValueType |
Checks whether the specified type parameter is a blittable value type. |

BlittableValueType<T> |
Checks whether the specified type parameter is a blittable value type. |

Configuration |
Provides information about the underlying OS and runtime. |

DisplayResolution |
Contains information regarding a monitor's display resolution. |

FrameEventArgs |
Defines the arguments for frame events. A FrameEventArgs instance is only valid for the duration of the relevant event; do not store references to FrameEventArgs outside this event. |

Functions |
Contains mathematical functions for the OpenTK.Math toolkit. |

KeyPressEventArgs |
Defines the event arguments for KeyPress events. Instances of this class are cached: KeyPressEventArgs should only be used inside the relevant event, unless manually cloned. |

MathHelper | |

Toolkit |

## Structs

BezierCurve |
Represents a bezier curve with as many points as you want. |

BezierCurveCubic |
Represents a cubic bezier curve with two anchor and two control points. |

BezierCurveQuadric |
Represents a quadric bezier curve with two anchor and one control point. |

Box2 |
Defines a 2d box (rectangle). |

ContextHandle |
Represents a handle to an OpenGL or OpenAL context. |

Half |
The name Half is derived from half-precision floating-point number. It occupies only 16 Bits, which are split into 1 Sign bit, 5 Exponent bits and 10 Mantissa bits. |

Matrix2 | |

Matrix3 | |

Matrix3d | |

Matrix4 |
Represents a 4x4 Matrix |

Matrix4d |
Represents a 4x4 Matrix with double-precision components. |

NMatrix2 | |

NMatrix3 | |

NMatrix4 | |

NMatrix4d | |

NMatrix4x3 | |

NVector3 | |

NVector3d | |

Quaternion |
Represents a Quaternion. |

Quaterniond |
Represents a double-precision Quaternion. |

Vector2 |
Represents a 2D vector using two single-precision floating-point numbers. |

Vector2d |
Represents a 2D vector using two double-precision floating-point numbers. |

Vector2h |
2-component Vector of the Half type. Occupies 4 Byte total. |

Vector2i | |

Vector3 |
Represents a 3D vector using three single-precision floating-point numbers. |

Vector3d |
Represents a 3D vector using three double-precision floating-point numbers. |

Vector3h |
3-component Vector of the Half type. Occupies 6 Byte total. |

Vector3i | |

Vector4 |
Represents a 4D vector using four single-precision floating-point numbers. |

Vector4d |
Represents a 4D vector using four double-precision floating-point numbers. |

Vector4h |
4-component Vector of the Half type. Occupies 8 Byte total. |

Vector4i |

## Interfaces

INativeWindow |
Defines the interface for a native window. |

## Enums

WindowBorder |
Enumerates available window borders. |

WindowState |
Enumerates available window states. |

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