Commit(IAnimatable, String, UInt32, UInt32, Easing, Action<Double,Boolean>, Func<Boolean>)
Animation. Commit(IAnimatable, String, UInt32, UInt32, Easing, Action<Double,Boolean>, Func<Boolean>)
owner animation with the supplied parameters.
public void Commit (Xamarin.Forms.IAnimatable owner, string name, uint rate = 16, uint length = 250, Xamarin.Forms.Easing easing = null, Action<double,bool> finished = null, Func<bool> repeat = null);
member this.Commit : Xamarin.Forms.IAnimatable * string * uint32 * uint32 * Xamarin.Forms.Easing * Action<double, bool> * Func<bool> -> unit
The name, or handle, that is used to access and track the animation and its state.
The easing function to use to transision in, out, or in and out of the animation.