AnimatorSet.StartDelay Property

Definition

The amount of time, in milliseconds, to delay starting the animation after #start() is called. -or- The amount of time, in milliseconds, to delay starting the animation after #start() is called.

public override long StartDelay { [Android.Runtime.Register("getStartDelay", "()J", "")] get; [Android.Runtime.Register("setStartDelay", "(J)V", "")] set; }
[<get: Android.Runtime.Register("getStartDelay", "()J", "")>]
[<set: Android.Runtime.Register("setStartDelay", "(J)V", "")>]
member this.StartDelay : int64 with get, set

Property Value

the number of milliseconds to delay running the animation

Attributes

Remarks

Property getter documentation:

The amount of time, in milliseconds, to delay starting the animation after #start() is called.

Java documentation for android.animation.AnimatorSet.getStartDelay().

Property setter documentation:

The amount of time, in milliseconds, to delay starting the animation after #start() is called. Note that the start delay should always be non-negative. Any negative start delay will be clamped to 0 on N and above.

Java documentation for android.animation.AnimatorSet.setStartDelay(long).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to