GLES20.GlAttachShader(Int32, Int32) Method

Definition

[Android.Runtime.Register("glAttachShader", "(II)V", "")]
public static void GlAttachShader (int program, int shader);
[<Android.Runtime.Register("glAttachShader", "(II)V", "")>]
static member GlAttachShader : int * int -> unit

Parameters

program
Int32
shader
Int32
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to