ScriptIntrinsicBLAS.SSYMV Method

Definition

SSYMV performs the matrix-vector operation y := alphaAx + beta*y

[Android.Runtime.Register("SSYMV", "(IFLandroid/renderscript/Allocation;Landroid/renderscript/Allocation;IFLandroid/renderscript/Allocation;I)V", "", ApiSince=23)]
public void SSYMV (int Uplo, float alpha, Android.Renderscripts.Allocation? A, Android.Renderscripts.Allocation? X, int incX, float beta, Android.Renderscripts.Allocation? Y, int incY);
[<Android.Runtime.Register("SSYMV", "(IFLandroid/renderscript/Allocation;Landroid/renderscript/Allocation;IFLandroid/renderscript/Allocation;I)V", "", ApiSince=23)>]
member this.SSYMV : int * single * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * int * single * Android.Renderscripts.Allocation * int -> unit

Parameters

Uplo
Int32

Specifies whether the upper or lower triangular part is to be referenced.

alpha
Single

The scalar alpha.

A
Allocation

The input allocation contains matrix A, supported elements type Element#F32.

X
Allocation

The input allocation contains vector x, supported elements type Element#F32.

incX
Int32

The increment for the elements of vector x, must be larger than zero.

beta
Single

The scalar beta.

Y
Allocation

The input allocation contains vector y, supported elements type Element#F32.

incY
Int32

The increment for the elements of vector y, must be larger than zero.

Attributes

Remarks

SSYMV performs the matrix-vector operation y := alpha*A*x + beta*y

Details: http://www.netlib.org/lapack/explore-html/d2/d94/ssymv_8f.html

Java documentation for android.renderscript.ScriptIntrinsicBLAS.SSYMV(int, float, android.renderscript.Allocation, android.renderscript.Allocation, int, float, android.renderscript.Allocation, int).

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to