GKLocalPlayer.GenerateIdentityVerificationSignature(GKIdentityVerificationSignatureHandler) GKLocalPlayer.GenerateIdentityVerificationSignature(GKIdentityVerificationSignatureHandler) Method

Definition

Creates and returns a signature for authenticating the local player on a third-party server. See remarks

[Foundation.Export("generateIdentityVerificationSignatureWithCompletionHandler:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void GenerateIdentityVerificationSignature (GameKit.GKIdentityVerificationSignatureHandler completionHandler);
abstract member GenerateIdentityVerificationSignature : GameKit.GKIdentityVerificationSignatureHandler -> unit
override this.GenerateIdentityVerificationSignature : GameKit.GKIdentityVerificationSignatureHandler -> unit

Parameters

completionHandler
GKIdentityVerificationSignatureHandler GKIdentityVerificationSignatureHandler

To be added.

This parameter can be null.

Remarks

completionHandler receives an encryption key URL, the signature data, a salt, a timestamp, and an error object that is null on success.

Applies to