GKLocalPlayer.GenerateIdentityVerificationSignatureAsync GKLocalPlayer.GenerateIdentityVerificationSignatureAsync Method

Definition

Creates and returns a signature for authenticating the local player on a third-party server. See remarks

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual System.Threading.Tasks.Task<GameKit.GKIdentityVerificationSignatureResult> GenerateIdentityVerificationSignatureAsync ();
abstract member GenerateIdentityVerificationSignatureAsync : unit -> System.Threading.Tasks.Task<GameKit.GKIdentityVerificationSignatureResult>
override this.GenerateIdentityVerificationSignatureAsync : unit -> System.Threading.Tasks.Task<GameKit.GKIdentityVerificationSignatureResult>

Returns

A task that represents the asynchronous GenerateIdentityVerificationSignature operation. The value of the TResult parameter is of type GameKit.GKIdentityVerificationSignatureResult. Holds the return values from the asynchronous method

Applies to