GKNoise.DisplaceX(GKNoise, GKNoise, GKNoise) Method

Definition

Caution

Use 'GKNoise.Displace' instead.

Displaces noise values along a 3D vector defined by the corresponding values in the X, Y, and Z displacement arguments.

[System.Obsolete("Use 'GKNoise.Displace' instead.", false)]
public virtual void DisplaceX (GameplayKit.GKNoise xDisplacementNoise, GameplayKit.GKNoise yDisplacementNoise, GameplayKit.GKNoise zDisplacementNoise);
abstract member DisplaceX : GameplayKit.GKNoise * GameplayKit.GKNoise * GameplayKit.GKNoise -> unit
override this.DisplaceX : GameplayKit.GKNoise * GameplayKit.GKNoise * GameplayKit.GKNoise -> unit

Parameters

xDisplacementNoise
GKNoise
yDisplacementNoise
GKNoise
zDisplacementNoise
GKNoise
Attributes

Applies to