GKNoise.Multiply(GKNoise) Method

Definition

Multiplies all values by their corresponding value in . Since values should be in the range [-1,1] multiplication typically results in lower absolute values.

[Foundation.Export("multiplyWithNoise:")]
public virtual void Multiply (GameplayKit.GKNoise noise);
abstract member Multiply : GameplayKit.GKNoise -> unit
override this.Multiply : GameplayKit.GKNoise -> unit

Parameters

noise
GKNoise
Attributes

Applies to