GKState.StateMachine Property

Definition

The GKStateMachine (if any) controlling this GKState.

[get: Foundation.Export("stateMachine", ObjCRuntime.ArgumentSemantic.Weak)]
public virtual GameplayKit.GKStateMachine StateMachine { get; }
member this.StateMachine : GameplayKit.GKStateMachine

Property Value

GKStateMachine

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to