GKState.StateMachine Property

Definition

The GKStateMachine (if any) controlling this GKState.

public virtual GameplayKit.GKStateMachine StateMachine { [Foundation.Export("stateMachine", ObjCRuntime.ArgumentSemantic.Weak)] get; }
member this.StateMachine : GameplayKit.GKStateMachine

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to