GLKEffectPropertyLight.SpotDirection Property

Definition

[get: Foundation.Export("spotDirection", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)]
[set: Foundation.Export("setSpotDirection:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)]
public virtual OpenTK.Vector3 SpotDirection { get; set; }
member this.SpotDirection : OpenTK.Vector3 with get, set

Property Value

Vector3
Attributes

Applies to