IGL10.GlTextureCoordArray Field

Definition

[Android.Runtime.Register("GL_TEXTURE_COORD_ARRAY")]
public const int GlTextureCoordArray = 32888;
[<Android.Runtime.Register("GL_TEXTURE_COORD_ARRAY")>]
val mutable GlTextureCoordArray : int

Field Value

Value = 32888
Attributes

Applies to