PbrMaterial.FresnelEffectExponent Property

Definition

The Fresnel effect exponent used when the effect is enabled (see the 'FresnelEffect' flag in PbrMaterialFeatures)

public:
 property float FresnelEffectExponent { float get(); void set(float value); };
public float FresnelEffectExponent { get; set; }
member this.FresnelEffectExponent : single with get, set
Public Property FresnelEffectExponent As Single

Property Value

Remarks

The valid range for the exponent is [0.01, 10].

Applies to