DispatchDialog<TResult> Class

Definition

A dialog specialized to dispatch an IScorable.

[System.Serializable]
public class DispatchDialog<TResult> : Microsoft.Bot.Builder.Scorables.Dispatcher, Microsoft.Bot.Builder.Dialogs.IDialog<TResult>
[<System.Serializable>]
type DispatchDialog<'Result> = class
    inherit Dispatcher
    interface IDialog<'Result>
Public Class DispatchDialog(Of TResult)
Inherits Dispatcher
Implements IDialog(Of TResult)

Type Parameters

TResult

The result type.

Inheritance
DispatchDialog<TResult>
Derived
Attributes
Implements

Constructors

DispatchDialog<TResult>()

Methods

ActivityReceivedAsync(IDialogContext, IAwaitable<IActivity>)
ContinueWithNextGroup() (Inherited from Dispatcher)
MakeBindingFlags() (Inherited from Dispatcher)
MakeComparer() (Inherited from Dispatcher)
MakeFactory() (Inherited from Dispatcher)
MakeMethods() (Inherited from Dispatcher)
MakeRegex(String) (Inherited from Dispatcher)
MakeResolver() (Inherited from Dispatcher)
MakeScorable() (Inherited from Dispatcher)
MakeService(ILuisModel) (Inherited from Dispatcher)
MakeServices()
MakeType() (Inherited from Dispatcher)
OnFailAsync() (Inherited from Dispatcher)
OnPostAsync() (Inherited from Dispatcher)
OnStage(FoldStage, IScorable<IResolver,Object>, IResolver, Object, Object) (Inherited from Dispatcher)
StartAsync(IDialogContext)

Explicit Interface Implementations

IDispatcher.TryPostAsync(CancellationToken) (Inherited from Dispatcher)

Extension Methods

Catch<T>(IDialog<T>, Func<IDialog<T>,Exception,IDialog<T>>)

When the antecedent IDialog<TResult> has completed, catch and handle any exceptions.

Catch<T,E>(IDialog<T>, Func<IDialog<T>,E,IDialog<T>>)

When the antecedent IDialog<TResult> has completed, catch and handle any exceptions of type E.

ContinueWith<T,R>(IDialog<T>, Chain.Continuation)

When the antecedent IDialog<TResult> has completed, execute the continuation to produce the next IDialog<TResult>.

DefaultIfException<T>(IDialog<T>)

When the antecedent IDialog<TResult> has completed, stop the propagation of Exception.

DefaultIfException<T,E>(IDialog<T>)

When the antecedent IDialog<TResult> has completed, stop the propagation of an exception of E.

Do<T>(IDialog<T>, Func<IBotContext,IAwaitable<T>,Task>)

Execute a side-effect after a IDialog<TResult> completes.

Loop<T>(IDialog<T>)

Loop the IDialog<TResult> forever.

PostEvent<T,E>(IDialog<T>, E)

When the antecedent IDialog<TResult> has completed, post the item to the event queue.

PostToUser<T>(IDialog<T>)

Post to the user the result of a IDialog<TResult>.

Select<T,R>(IDialog<T>, Func<T,R>)

When the antecedent IDialog<TResult> has completed, project the result into a new IDialog<TResult>.

SelectMany<T,C,R>(IDialog<T>, Func<T,IDialog<C>>, Func<T,C,R>)

When the antecedent IDialog<TResult> has completed, execute the next IDialog<TResult>, and use the projection to combine the results.

Switch<T,R>(IDialog<T>, ICase<T,R>[])

When the antecedent IDialog<TResult> has completed, go through each ICase<T,R> and run the ContextualSelector<T,R>" of the first ICase<T,R> that the returned value by the antecedent dialog satisfies.

Then<T,R>(IDialog<T>, Func<IBotContext,IAwaitable<T>,Task<R>>)

Execute an action after the IDialog<TResult> completes.

Void<T>(IDialog<T>, IDialogStack)

Call the voided IDialog<TResult>, ignore the result, then restart the original dialog wait.

Void<T,R>(IDialog<T>)

Call the voided IDialog<TResult>, ignore the result, then restart the original dialog wait.

WaitToBot<T>(IDialog<T>)

Post to the chain the message to the bot after the antecedent completes.

Where<T>(IDialog<T>, Func<T,Boolean>)

When the antecedent IDialog<TResult> has completed, evaluate the predicate and decide whether to continue.

While<T>(IDialog<T>, Func<T,IDialog<Boolean>>, Func<T,IDialog<T>>)

Create a IDialog<TResult> that represents a while loop.

WithScorable<T,Item,Score>(IDialog<T>, IScorable<Item,Score>)

Decorate a dialog with a scorable, so that a scorable can participate on the dialog stack.

Applies to