SyntaxEditor.ReplaceNode Method

Definition

Overloads

ReplaceNode(SyntaxNode, SyntaxNode)

Replace the specified node with a different node.

ReplaceNode(SyntaxNode, Func<SyntaxNode,SyntaxGenerator,SyntaxNode>)

Replace the specified node with a node produced by the function.

ReplaceNode(SyntaxNode, SyntaxNode)

Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
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SyntaxEditor.cs
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SyntaxEditor.cs
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SyntaxEditor.cs
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SyntaxEditor.cs
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SyntaxEditor.cs
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SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs

Replace the specified node with a different node.

public:
 void ReplaceNode(Microsoft::CodeAnalysis::SyntaxNode ^ node, Microsoft::CodeAnalysis::SyntaxNode ^ newNode);
public void ReplaceNode (Microsoft.CodeAnalysis.SyntaxNode node, Microsoft.CodeAnalysis.SyntaxNode newNode);
member this.ReplaceNode : Microsoft.CodeAnalysis.SyntaxNode * Microsoft.CodeAnalysis.SyntaxNode -> unit
Public Sub ReplaceNode (node As SyntaxNode, newNode As SyntaxNode)

Parameters

node
SyntaxNode

The node to replace that already exists in the tree.

newNode
SyntaxNode

The new node that will be placed into the tree in the existing node's location.

Applies to

ReplaceNode(SyntaxNode, Func<SyntaxNode,SyntaxGenerator,SyntaxNode>)

Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs
Source:
SyntaxEditor.cs

Replace the specified node with a node produced by the function.

public:
 void ReplaceNode(Microsoft::CodeAnalysis::SyntaxNode ^ node, Func<Microsoft::CodeAnalysis::SyntaxNode ^, Microsoft::CodeAnalysis::Editing::SyntaxGenerator ^, Microsoft::CodeAnalysis::SyntaxNode ^> ^ computeReplacement);
public void ReplaceNode (Microsoft.CodeAnalysis.SyntaxNode node, Func<Microsoft.CodeAnalysis.SyntaxNode,Microsoft.CodeAnalysis.Editing.SyntaxGenerator,Microsoft.CodeAnalysis.SyntaxNode> computeReplacement);
member this.ReplaceNode : Microsoft.CodeAnalysis.SyntaxNode * Func<Microsoft.CodeAnalysis.SyntaxNode, Microsoft.CodeAnalysis.Editing.SyntaxGenerator, Microsoft.CodeAnalysis.SyntaxNode> -> unit
Public Sub ReplaceNode (node As SyntaxNode, computeReplacement As Func(Of SyntaxNode, SyntaxGenerator, SyntaxNode))

Parameters

node
SyntaxNode

The node to replace that already exists in the tree.

computeReplacement
Func<SyntaxNode,SyntaxGenerator,SyntaxNode>

A function that computes a replacement node. The node passed into the compute function includes changes from prior edits. It will not appear as a descendant of the original root.

Applies to