DevicePlatform Struct

Definition

Represents the device platform that the application is running on.

public value class DevicePlatform : IEquatable<Microsoft::Maui::Devices::DevicePlatform>
public readonly struct DevicePlatform : IEquatable<Microsoft.Maui.Devices.DevicePlatform>
type DevicePlatform = struct
Public Structure DevicePlatform
Implements IEquatable(Of DevicePlatform)
Inheritance
DevicePlatform
Implements

Properties

Android

Gets an instance of DevicePlatform that represents Android.

iOS

Gets an instance of DevicePlatform that represents iOS.

MacCatalyst

Gets an instance of DevicePlatform that represents Mac Catalyst.

macOS

Gets an instance of DevicePlatform that represents macOS.

Tizen

Gets an instance of DevicePlatform that represents Samsung Tizen.

tvOS

Gets an instance of DevicePlatform that represents Apple tvOS.

Unknown

Gets an instance of DevicePlatform that represents an unknown platform. This is used for when the current platform is unknown.

UWP
Obsolete.

Gets an instance of DevicePlatform that represents UWP.

watchOS

Gets an instance of DevicePlatform that represents Apple watchOS.

WinUI

Gets an instance of DevicePlatform that represents WinUI.

Methods

Create(String)

Creates a new device platform instance. This can be used to define your custom platforms.

Equals(DevicePlatform)

Compares the underlying DevicePlatform instances.

Equals(Object)

Checks the equality of the platform.

GetHashCode()

Gets the hash code for this platform instance.

ToString()

Returns a string representation of the current value of the device platform.

Operators

Equality(DevicePlatform, DevicePlatform)

Equality operator for equals.

Inequality(DevicePlatform, DevicePlatform)

Inequality operator.

Applies to