BaseVsaEngine.IsDirty Property


Gets or sets a value that indicates whether the current in-memory representation of the item differs from the persisted representation.

 property bool IsDirty { bool get(); void set(bool value); };
public bool IsDirty { get; set; }
member this.IsDirty : bool with get, set
Public Property IsDirty As Boolean

Property Value

true if the in-memory representation differs from the persisted representation; otherwise, false.

Applies to