BaseVsaEngine.SaveCompiledState(Byte[], Byte[]) Method

Definition

Saves the compiled state of the engine; optionally, it also saves debugging information.

public:
 virtual void SaveCompiledState([Runtime::InteropServices::Out] cli::array <System::Byte> ^ % pe, [Runtime::InteropServices::Out] cli::array <System::Byte> ^ % debugInfo);
public virtual void SaveCompiledState (out byte[] pe, out byte[] debugInfo);
abstract member SaveCompiledState : Byte[] * Byte[] -> unit
override this.SaveCompiledState : Byte[] * Byte[] -> unit
Public Overridable Sub SaveCompiledState (ByRef pe As Byte(), ByRef debugInfo As Byte())

Parameters

pe
Byte[]

The compiled state of the script engine.

debugInfo
Byte[]

Specifies debugging information contained in the .PDB file corresponding to the PE (portable executable).

Implements

Applies to