MDLCamera.Flash MDLCamera.Flash Property

Definition

Gets or sets a vector whose signed components are added to the rendered image in order to simulate the effect of a flash.

[get: Foundation.Export("flash", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)]
[set: Foundation.Export("setFlash:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)]
public virtual OpenTK.Vector3 Flash { get; set; }
member this.Flash : OpenTK.Vector3 with get, set

Property Value

Applies to