MDLCamera.Flash Property

Definition

Gets or sets a vector whose signed components are added to the rendered image in order to simulate the effect of a flash.

public virtual OpenTK.Vector3 Flash { [Foundation.Export("flash", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setFlash:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.Flash : OpenTK.Vector3 with get, set

Property Value

Attributes

Applies to