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MDLPhotometricLight.GenerateCubemap(nuint) Method

Definition

Fills the LightCubeMap property with cube map data that has sides of length textureSize.

[Foundation.Export("generateCubemapFromLight:")]
public virtual void GenerateCubemap (nuint textureSize);
abstract member GenerateCubemap : nuint -> unit
override this.GenerateCubemap : nuint -> unit

Parameters

textureSize
System.System.UIntPtr System.unativeint
Attributes

Applies to