MDLSubmeshTopology.FaceTopology Property


Gets or sets a mesh buffer that contains the number of faces for each corresponding face in the mesh's index buffer.

[get: Foundation.Export("faceTopology", ObjCRuntime.ArgumentSemantic.Strong)]
[set: Foundation.Export("setFaceTopology:", ObjCRuntime.ArgumentSemantic.Strong)]
public virtual ModelIO.IMDLMeshBuffer FaceTopology { get; set; }
member this.FaceTopology : ModelIO.IMDLMeshBuffer with get, set

Property Value

(More documentation for this node is coming)

This value can be null.


Applies to