MDLSubmeshTopology.HoleCount Property

Definition

Gets or sets the number of holes in the hole buffer.

[get: Foundation.Export("holeCount", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)]
[set: Foundation.Export("setHoleCount:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)]
public virtual nuint HoleCount { get; set; }
member this.HoleCount : nuint with get, set

Property Value

Attributes

Applies to