MDLTextureFilter.MinFilter Property

Definition

Gets or sets the filtering mode for rendering shrunken versions of the texture.

public virtual ModelIO.MDLMaterialTextureFilterMode MinFilter { [Foundation.Export("minFilter", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setMinFilter:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.MinFilter : ModelIO.MDLMaterialTextureFilterMode with get, set

Property Value

Attributes

Applies to