MDLTextureSampler.Texture Property

Definition

Gets or sets the texture to sample.

[get: Foundation.Export("texture", ObjCRuntime.ArgumentSemantic.Strong)]
[set: Foundation.Export("setTexture:", ObjCRuntime.ArgumentSemantic.Strong)]
public virtual ModelIO.MDLTexture Texture { get; set; }
member this.Texture : ModelIO.MDLTexture with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to