MDLTextureSampler.Transform Property

Definition

Gets or sets the pre-sample transform.

[get: Foundation.Export("transform", ObjCRuntime.ArgumentSemantic.Strong)]
[set: Foundation.Export("setTransform:", ObjCRuntime.ArgumentSemantic.Strong)]
public virtual ModelIO.MDLTransform Transform { get; set; }
member this.Transform : ModelIO.MDLTransform with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Remarks

Gets or sets a transfomation to apply to coordinates before sampling the texture.

Applies to