SCNCamera.Technique Property

Definition

Gets or sets the multipass rendering technique.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[get: Foundation.Export("technique", ObjCRuntime.ArgumentSemantic.Copy)]
[set: Foundation.Export("setTechnique:", ObjCRuntime.ArgumentSemantic.Copy)]
public virtual SceneKit.SCNTechnique Technique { get; set; }
member this.Technique : SceneKit.SCNTechnique with get, set

Property Value

Implements

Attributes

Applies to