SCNNode.ParticleSystems SCNNode.ParticleSystems Property

Definition

Gets an array that contains the particle systems that are attached to the node.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[get: Foundation.Export("particleSystems")]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNParticleSystem[] ParticleSystems { get; }
member this.ParticleSystems : SceneKit.SCNParticleSystem[]

Property Value

Applies to