SCNParticlePropertyController.InputOrigin Property

Definition

public virtual SceneKit.SCNNode InputOrigin { [Foundation.Export("inputOrigin", ObjCRuntime.ArgumentSemantic.Weak)] get; [Foundation.Export("setInputOrigin:", ObjCRuntime.ArgumentSemantic.Weak)] set; }
member this.InputOrigin : SceneKit.SCNNode with get, set

Property Value

Attributes

Applies to