SCNParticleSystem.ColliderNodes Property

Definition

Gets or sets the list of nodes with which particles can collide.

public virtual SceneKit.SCNNode[] ColliderNodes { [Foundation.Export("colliderNodes", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setColliderNodes:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.ColliderNodes : SceneKit.SCNNode[] with get, set

Property Value

Attributes

Applies to