SCNPhysicsBodyType SCNPhysicsBodyType Enum

Definition

An enumeration specifying whether the SCNPhysicsBody is dynamic, kinematic, or static. Used with CreateBody(SCNPhysicsBodyType, SCNPhysicsShape).

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public enum SCNPhysicsBodyType
type SCNPhysicsBodyType = 
Inheritance
SCNPhysicsBodyTypeSCNPhysicsBodyType
Attributes

Fields

Dynamic Dynamic 1
Kinematic Kinematic 2
Static Static 0

Applies to