SCNRenderer.Loops SCNRenderer.Loops Property

Definition

Gets or sets a value that controls whether the scene restarts after all animations are finished running.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[get: Foundation.Export("loops")]
[set: Foundation.Export("setLoops:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool Loops { get; set; }
member this.Loops : bool with get, set

Property Value

Implements

Applies to