SCNRenderer.Playing SCNRenderer.Playing Property

Definition

Gets or sets a value that controls whether the scene is currently playing.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[get: Foundation.Export("isPlaying")]
[set: Foundation.Export("setPlaying:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool Playing { get; set; }
member this.Playing : bool with get, set

Property Value

Implements

Applies to