SKPhysicsBody.CategoryBitMask Property

Definition

Gets or sets a bitmask that determines the contact and collision behavior of the physics body.

public virtual uint CategoryBitMask { [Foundation.Export("categoryBitMask")] get; [Foundation.Export("setCategoryBitMask:")] set; }
member this.CategoryBitMask : uint32 with get, set

Property Value

Attributes

Applies to