SKSpriteNode.Texture Property

Definition

Gets or sets the texture that will be displayed by the sprite node.

public virtual SpriteKit.SKTexture Texture { [Foundation.Export("texture", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setTexture:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.Texture : SpriteKit.SKTexture with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to