SKTexture.PreloadTextures(SKTexture[], Action) Method

Definition

Loads the textures into memory and calls completion when finished.

[Foundation.Export("preloadTextures:withCompletionHandler:")]
public static void PreloadTextures (SpriteKit.SKTexture[] textures, Action completion);
static member PreloadTextures : SpriteKit.SKTexture[] * Action -> unit

Parameters

textures
SKTexture[]
completion
Action
Attributes

Applies to