Transition Transition Transition Transition Class

Definition

Models the list of possible state changes.

public ref class Transition sealed
public sealed class Transition
type Transition = class
Public NotInheritable Class Transition
Inheritance
TransitionTransitionTransitionTransition

Constructors

Transition() Transition() Transition() Transition()

Initializes a new instance of the Transition class.

Properties

Action Action Action Action

Gets or sets the activity performed during a transition.

Condition Condition Condition Condition

Specifies the condition the transition is testing when the trigger activity is activated.

DisplayName DisplayName DisplayName DisplayName

Gets or sets an optional friendly name that is used for debugging, validation, exception handling, and tracking.

To To To To

Gets or sets the next state in the state machine to execute after the transition is completed.

Trigger Trigger Trigger Trigger

Gets or sets the activity whose completion activates this transition.

Methods

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType() GetType() GetType() GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to