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Defines the different ways to handle modified properties when refreshing in-memory data from the database.
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1008:EnumsShouldHaveZeroValue")] public enum RefreshMode
type RefreshMode =
Public Enum RefreshMode
For unmodified client objects, same behavior as StoreWins. For modified client objects, Refresh original values with store value, keeping all values on client object. The next time an update happens, all the client change units will be considered modified and require updating.
Discard all changes on the client and refresh values with store values. Client original values is updated to match the store.
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