Socket.AddressFamily Socket.AddressFamily Socket.AddressFamily Socket.AddressFamily Property

Definition

Gets the address family of the Socket.

public:
 property System::Net::Sockets::AddressFamily AddressFamily { System::Net::Sockets::AddressFamily get(); };
public System.Net.Sockets.AddressFamily AddressFamily { get; }
member this.AddressFamily : System.Net.Sockets.AddressFamily
Public ReadOnly Property AddressFamily As AddressFamily

Property Value

Examples

The following code example displays the AddressFamily, SocketType, and ProtocolType to the console.

Socket^ s = gcnew Socket( lep->Address->AddressFamily,SocketType::Stream,ProtocolType::Tcp );

//Uses the AddressFamily, SocketType, and ProtocolType properties.
Console::Write(  "I just set the following properties of socket: \n" );
Console::Write(  "Address Family = {0}", s->AddressFamily.ToString() );
Console::Write(  "\nSocketType = {0}", s->SocketType.ToString() );
Console::WriteLine(  "\nProtocolType = {0}", s->ProtocolType.ToString() );
Socket s = new Socket (lep.Address.AddressFamily, SocketType.Stream, ProtocolType.Tcp);

//Using the AddressFamily, SocketType, and ProtocolType properties.
Console.WriteLine ("I just set the following properties of socket: " + "Address Family = " + s.AddressFamily.ToString () + "\nSocketType = " + s.SocketType.ToString () + "\nProtocolType = " + s.ProtocolType.ToString ());

Dim s As New Socket(lep.Address.AddressFamily, SocketType.Stream, ProtocolType.Tcp)

'Using the AddressFamily, SocketType, and ProtocolType properties.
Console.WriteLine(("I just set the following properties of socket: " + "Address Family = " + s.AddressFamily.ToString() + ControlChars.Cr + "SocketType = " + s.SocketType.ToString() + ControlChars.Cr + "ProtocolType = " + s.ProtocolType.ToString()))

Remarks

The AddressFamily specifies the addressing scheme that an instance of the Socket class can use. This property is read-only and is set when the Socket is created.

Applies to

See also