AsyncIteratorStateMachineAttribute Class

Definition

Indicates whether a method is an asynchronous iterator.

public ref class AsyncIteratorStateMachineAttribute sealed : System::Runtime::CompilerServices::StateMachineAttribute
[System.AttributeUsage(System.AttributeTargets.Method, AllowMultiple=false, Inherited=false)]
public sealed class AsyncIteratorStateMachineAttribute : System.Runtime.CompilerServices.StateMachineAttribute
type AsyncIteratorStateMachineAttribute = class
    inherit StateMachineAttribute
Public NotInheritable Class AsyncIteratorStateMachineAttribute
Inherits StateMachineAttribute
Inheritance
AsyncIteratorStateMachineAttribute
Attributes

Constructors

AsyncIteratorStateMachineAttribute(Type)

Initializes a new instance of the AsyncIteratorStateMachineAttribute class.

Properties

StateMachineType

Returns the type object for the underlying state machine type that was generated by the compiler to implement the state machine method.

(Inherited from StateMachineAttribute)
TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)

Methods

Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to