Controller. Pause Method
Stops the target Clock from progressing.
public: void Pause();
public void Pause ();
member this.Pause : unit -> unit
Public Sub Pause ()
You can pause a Clock regardless of its current state, and pausing a clock does not change its current state. A clock can be paused while Active, Stopped, or Filling. The only way to unpause a clock is by using the Resume method. Pausing a clock implicitly pauses its children.
Calling this method when the target clock is already paused has no effect.
Pausing a clock triggers the CurrentGlobalSpeedInvalidated event.