Windows. Media. Effects Namespace
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Provides types that can be used to apply visual effects to bitmap images.
Note: This API is now obsolete. The non-obsolete alternative is Effect. Creates a bevel which raises the surface of the image according to a specified curve.
Note: This API is now obsolete. The non-obsolete alternative is Effect.
Note: This API is now obsolete. The non-obsolete alternative is Effect. Represents a collection of BitmapEffect objects. This collection is used as part of a BitmapEffectGroup to apply multiple bitmap effects to visual content.
Note: This API is now obsolete. The non-obsolete alternative is BlurEffect. Simulates looking at an object through an out-of-focus lens.
A bitmap effect that blurs the target texture.
Note: This API is now obsolete. The non-obsolete alternative is DropShadowEffect. Applies a shadow behind a visual object at a slight offset. The offset is determined by mimicking a casting shadow from an imaginary light source.
A bitmap effect that paints a drop shadow around the target texture.
Provides a custom bitmap effect.
Note: This API is now obsolete. The non-obsolete alternative is Effect. Creates a bump mapping of the visual object to give the impression of depth and texture from an artificial light source.
Note: This API is now obsolete. The non-obsolete alternative is BlurEffect. Creates a halo of color around objects or areas of color.
Provides a managed wrapper around a High Level Shading Language (HLSL) pixel shader.
Provides a custom bitmap effect by using a PixelShader.
Specifies the type of curve to apply to the edge of a bitmap.
Describes the kernel used to create the effect.
Indicates whether the system renders an effect with emphasis on speed or quality.
Indicates the way Brush-valued dependency properties are sampled in a custom shader effect.
Indicates the policy for rendering a ShaderEffect in software.