Rotation3D.CloneCurrentValue Rotation3D.CloneCurrentValue Rotation3D.CloneCurrentValue Rotation3D.CloneCurrentValue Method

Definition

Creates a modifiable clone of this Rotation3D object, making deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are.

public:
 System::Windows::Media::Media3D::Rotation3D ^ CloneCurrentValue();
public System.Windows.Media.Media3D.Rotation3D CloneCurrentValue ();
override this.CloneCurrentValue : unit -> System.Windows.Media.Media3D.Rotation3D
Public Function CloneCurrentValue () As Rotation3D

Returns

A modifiable clone of the current object. The cloned object's IsFrozen property will be false even if the source's IsFrozen property was true.

Remarks

This method is used to produce modifiable copies of frozen Freezable objects (or any Freezable object). For convenience, this method shadows the inherited version with a strongly typed implementation.

For more information, see Freezable.CloneCurrentValue.

Applies to