Transform3DCollection.Enumerator Struct
Definition
Enumerates Transform3D items in a Transform3DCollection.
public: value class Transform3DCollection::Enumerator : System::Collections::Generic::IEnumerator<System::Windows::Media::Media3D::Transform3D ^>
public struct Transform3DCollection.Enumerator : System.Collections.Generic.IEnumerator<System.Windows.Media.Media3D.Transform3D>
type Transform3DCollection.Enumerator = struct
interface IEnumerator
interface IEnumerator<Transform3D>
interface IDisposable
Public Structure Transform3DCollection.Enumerator
Implements IEnumerator(Of Transform3D)
- Inheritance
- Implements
Properties
Current |
Gets the current element in the collection. |
Methods
MoveNext() |
Advances the enumerator to the next element in the collection. |
Reset() |
Resets the enumerator to its initial position, which is before the first element in the collection. |
Explicit Interface Implementations
IDisposable.Dispose() |
This member supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code. |
IEnumerator.Current |
This member supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code. |