You can limit or broaden the commands a user may make by enabling and disabling menu items in response to user activities. Menu items are enabled by default when they are created, but this can be adjusted through the Enabled property. You can manipulate this property at design time in the Properties window or programmatically by setting it in code.
To disable a menu item programmatically
Within the method where you set the properties of the menu item, add code to set the Enabled property to
MenuItem1.Enabled = False
menuItem1.Enabled = false;
menuItem1->Enabled = false;
Disabling the first or top-level menu item in a menu hides all the menu items contained within the menu, but does not disable them. Likewise, disabling a menu item that has submenu items hides the submenu items, but does not disable them. If all the commands on a given menu are unavailable to the user, it is considered good programming practice to both hide and disable the entire menu, as this presents a clean user interface. You should hide and disable the menu, and disable every item and submenu item in the menu, because hiding alone does not prevent access to a menu command via a shortcut key. Set the Visible property of a top-level menu item to
falseto hide the entire menu.