Convert your 3D (CAD) models

To use your 3D models with Dynamics 365 mixed-reality applications, you need to convert them to a file format that supports real-time rasterization.

Convert flow highlighted

Tools for exporting CAD models

CAD models can be exported directly to glTF format or into intermediate formats that can be subsequently processed into glTF files. If your content-creation application does not have a glTF exporter, we recommend exporting to FBX, OBJ, STL, or PLY, if available. If these formats are not available, there are third-party applications that can import many different file formats and export them as one of these supported file formats.

Your use of third-party applications is subject to terms between you and the third party. Microsoft does not endorse any particular third-party application and assumes no responsibility or liability for any third-party application you elect to use.

Content-creation package Description Blender Native import/export for Blender 2.8 or later
Autodesk 3DS Max Babylon.JS plug-in for Max 2015 or later
Autodesk Maya Babylon.JS plug-in for Maya 2018 or later
Trimble SketchUp Separate extensions for import and export
Allegorithmic Substance Painter Native exporter
SideFX Houdini Native import/export
Maxon Cinema 4D Native export plug-in

In situations where a CAD application doesn’t have an export option for FBX, OBJ, GLB, PLY, STL, or glTF, you can export an intermediate file, such as JT or STEP, and then process that file to create a glTF file.

See also

Overview of Dynamics 365 Import Tool (Preview)
Optimize 3D models
Best practices for converting and optimizing models
Tutorials for converting and optimizing 3D models
Use Dynamics 365 Import Tool (Preview)