PFAuthenticationLoginWithPSNAsync

Signs the user in using a PlayStation ™️ Network authentication code, returning a session identifier that can subsequently be used for API calls which require an authenticated user

Syntax

HRESULT PFAuthenticationLoginWithPSNAsync(  
    PFServiceConfigHandle serviceConfigHandle,  
    const PFAuthenticationLoginWithPSNRequest* request,  
    XAsyncBlock* async  
)  

Parameters

serviceConfigHandle   PFServiceConfigHandle

PFServiceConfigHandle returned from PFServiceConfigCreateHandle call.

request   PFAuthenticationLoginWithPSNRequest*

Populated request object.

async   XAsyncBlock*
Inout

XAsyncBlock for the async operation.

Return value

Type: HRESULT

Result code for this API operation.

Remarks

This API is available on Sony PlayStation®. If this is the first time a user has signed in with the PlayStation ™️ Network account and CreateAccount is set to true, a new PlayFab account will be created and linked to the PlayStation ™️ Network account. In this case, no email or username will be associated with the PlayFab account. Otherwise, if no PlayFab account is linked to the PlayStation ™️ Network account, an error indicating this will be returned, so that the title can guide the user through creation of a PlayFab account. See also ClientLinkPSNAccountAsync, ClientUnlinkPSNAccountAsync. When the asynchronous task is complete, call PFAuthenticationLoginWithPSNGetResult to get the result.

Requirements

Header: PFAuthentication.h

See also

PFAuthentication members